Sunday 22nd October 2017,
XP4T Brave.Bold.Banter.

Editorials

10 Fastballs: R6- Gifu Captain Interview

10 Fastballs: R6- Gifu Captain Interview

Tom Clancy’s Rainbow Six Siege finals are played in Katowice Poland this weekend on 20-21 of May. We were able to poke the Gifu captain Niklas “Willkey” Ojalainen in the midst of preparations, and throw some fast ones with him. XP4T: For starters to warm up, how are you and how is the team? Willkey: I am just great. Keeping very busy. These few weeks before the finals are always a fine balancing act between work, the game and family. The atmosphere in the team is good and we are confident that this is our season to take the prize home [...]

May 19, 2017 Rousty Inside Siege, Interviews 0

Mafia Series NPCs Not In Latest Installment

Mafia Series NPCs Not In Latest Installment

   NEW BORDEAUX, LOUISIANA –  It’s been a rough couple of years of Miss Molly Scaret. Back in 2000, she started working on the original Mafia production and which took place in Lost Heaven. She had a number or roles, ranging from hot dog vendor, random pedestrian 1 as well as secretary.  “We were a family. Working on the original (production) was an amazing experience. We were all so young, and full of hope.” Miss Scarlet said. Fast forward to 2008. Production for the sequel began, and as luck would have it a majority of the original cast was used [...]

October 12, 2016 PsychoSyd Varia 0

Getting Funky with Uncle Spelunky

Getting Funky with Uncle Spelunky

Since re-playing Spelunky back in March, I’ve been on it extensively every day since. It’s a bit like Minecraft in that respect. You may only hit it from time to time, but when you do it’s probably for long, intensive bursts. I find it to be hugely addictive, partly because it taps into the simple, colourful pleasures of the arcades and the 16-bit era of my youth, and partly because the game is so beautifully and precisely polished mechanically. (In fact, Spelunky’s mastermind, Derek Yu, has written an entire book about its creation). But behind the simplicity and the chunky little [...]

May 18, 2016 Neurotic Editorials, Tips & Tricks, Varia 0

The Division: Left Hand Fail

The Division: Left Hand Fail

According to Scientific American, 15% of people are left-handed, and males are twice as likely to be left-handed than females. Also, according to research conducted by Dr. Nick Cherbuin, lefites are better at handling large amounts of stimuli, making them naturally better at playing video games. With this in mind, it’s clear why Ubisoft decided to cater to this segment group by adding the option of switching the keybindings to left-handed. Regretfully, their efforts are in vain. Their solution is to simply offer a streamlined option to remap the keys according to what they THINK southpaws require. This option utilizes [...]

March 17, 2016 PsychoSyd Varia 0

5 Great PC Games that Really Rock a Joypad

5 Great PC Games that Really Rock a Joypad

With Dig Bick on holiday, Neoheresy up to his eyeballs in work and the rest of the team ensconced in Tom Clancy’s Shenanigans, it’s been pretty quiet around here lately. I’ve been pootling about in Path of Exile’s new update, Ascendancy. But whilst PoE makes a refreshing change from my last few weeks of non-stop tomb raiding, I’m left with something of an action hangover from my time with Lara. And whilst I think that every good PC gamer should have a joystick, or a joypad of some sort, the X-Box pad on my desk doesn’t get too much use now [...]

March 16, 2016 Neurotic Varia 1

Re-skin of The Tomb Raider

Re-skin of The Tomb Raider

Since the recent conclusion of my adventure with the most excellent Rise of The Tomb Raider, I’ve been playing the earlier entry in the rebooted Lara franchise, Tomb Raider (2013). Not having played it before, I was concerned that – as often seems to happen when you play a series out of order – it would prove to be a lesser experience. Less polished, less presentable, less friendly, less… less. But on the technical front, which is the biggest stumbling block for backwards-playing gamers, I’ve been very pleasantly surprised. With Rise I experienced only one problem, which was most likely [...]

March 9, 2016 Neurotic Editorials, Varia 1

The Division: Fun despite Ubisoft’s best efforts

The Division: Fun despite Ubisoft’s best efforts

In one short week (or less, depending when you read this), the tactical 3rd person shooter/RPG/open world game Tom Clancy’s The Division will be hitting shelves and digital storefronts worldwide. For those of you who’ve been living under a rock for the past four years, here’s the deal. The Division is a curious undertaking. It was originally planned to be more or less a sandbox MMO in the same style as Bungie’s much-maligned Destiny was intended to be, and The Division has been through just as many feature cuts, revisions and delays as Destiny. But it’s still somehow managed to keep the interest of Console and PC gamers alike, [...]

March 3, 2016 Laserus Varia 3

Interview with the devs: Heaven’s Hope

Interview with the devs: Heaven’s Hope

„Heaven’s Hope tells the story of the Angel Talorel, who has literally fallen from Heaven. He is now stranded on Earth in the 19th century next to a town called Heaven’s Hope, having lost his halo and his wings. His goal is to now to find a way back home. But our world is strange for an Angel, so Talorel needs advice from his old friends in heaven and from some new and unlikely companions that he will meet on his adventure. In Heaven’s Hope the Inquisition has risen again under the rule of the fanatic nun Greta. Suppression, fear [...]

March 2, 2016 geekycatlady Interview with the Devs, Interviews 1

Interview with the Devs: Ken Levine

Interview with the Devs: Ken Levine

As the Creative Director  and Co-Founder of Irrational Games, Ken Levine is one of the most well known and respected writers in the games industry, responsible for such classic games as BioShock, Thief: The Dark Project and System Shock 2. He was named one of the “Storytellers of the Decade” by Game Informer and was the 1UP Network’s person of the year in 2007.  We were honored when he agreed to answer some questions for us, but how to make the most of this opportunity? Why not enlist another games writer to interrogate interview Mr. Levine from the perspective of a colleague? We [...]

February 15, 2016 Jonas Editorials, Interviews 0

The Division: Faction Facts

The Division: Faction Facts

“When our city started to collapse, the dark side of humanity took control of the streets.” Crisis situations bring out the best of people….and the worst. In the aftermath of the Black Friday attack, New York city has been taken over by various factions. Here’s the rundown of who you’ll be meeting in the grim streets of Manhattan. SHD (Strategic Homeland Division) SHD, A.K.A. “The Division“, is a response to the weakness and problems, which have been identified during simulations like Operation Dark Winter and other disaster scenarios in the real-world. The unit’s agents are sleeper agents, but are highly trained to ensure that the key infrastructures and [...]

February 11, 2016 PsychoSyd Varia 0