Monday 18th February 2019,
XP4T Brave.Bold.Banter.

Varia

Pre-Poll The Best RPGs of the 90s

Pre-Poll The Best RPGs of the 90s

That’s right ladies and germs, we’re putting together another poll here at XP4T! This time we’re gonna do it right, and ask YOU, our esteemed readers for your input.  Below is a list that we’ve wacked together of potential candidates to be the Best PC RPGs of the 1990s, but before we open the poll, we just want to make sure that we didn’t miss any.  All you need to do is write your suggestions below in the comments section. If the game that you’ve suggested was in fact published in the 1990s and had a PC release, and is of [...]

February 5, 2015 J.J. Costello Editorials, Varia 30

3 Broken Games Improved by Fan Patches

3 Broken Games Improved by Fan Patches

  In the eternal and eternally pointless debate on platform superiority, one thing consolers always bring up is the fact that for the bulk of gaming history (pre-Xbox hard drives and PlayStation Networks etc), their games have simply been easier to run. They arrive fault-free and work within moments of being put into the machine, whereas PC gamers are often presented with buggy, broken games that need constant patching and further downloads, battles with DRM and possibly even a blood sacrifice to get going. This has been the case ever since the mid-1980s, when home computing really took off. Early PC gamers [...]

February 4, 2015 Neurotic Editorials, Varia 1

Interview with the Devs: STRAFE

Interview with the Devs: STRAFE

Right now on Kickstarter there are some pretty bold claims being made, Pixel Titans are saying that their project is “The future of video games: the fastest, bloodiest, deadliest, most adjective-abusing, action-packed first-person shooter of 1996.” That’s quite a bold claim when you consider it’s putting itself firmly inside the invisible crosshair of genre defining Doom. Hearing this we had to get in contact and ask them could a 3D Doom/ Quake inspired FPS cut it nineteen years later? So, STRAFE, what’s it all about? STRAFE is the FPS that ruins lives with its breathtaking realism.  The type of game your friend down the [...]

February 4, 2015 Dig Bick Editorials, Interviews, Varia 0

Interview with the Devs: That Dragon, Cancer

Interview with the Devs: That Dragon, Cancer

It’s not too often that you find a game ‘Based on a true story’. Games, even more so than films and TV (where the trope thrives) are perfect vehicles for total fantasy. But That Dragon, Cancer is very much based on a heartbreaking true story; that of Ryan and Amy Green’s experience raising their son Joel, who at just 12 months was diagnosed with terminal cancer and not given long to live. Despite that, Joel lived a further four years, until March 2014. So it’s an adventure game, but it also serves as a living painting, a poem, an interactive retelling of the Greens’ journey. Players relive memories, share heartaches, [...]

February 3, 2015 Dig Bick Editorials, Interviews, Varia 0

Early Access Review: Stranded Deep (or, ‘Game of Rocks’)

Early Access Review: Stranded Deep (or, ‘Game of Rocks’)

Note that while this game is still in Early Access and is not representative of the finished product, since I’m being charged for this I think it’s fair enough if I point and laugh at it a bit. So, yet another survival game, but this time there aren’t any zombies, cannibals or zombie cannibals. Instead, your enemy is mother nature herself, time and – at this point in the game’s life – monotony. Search for food, water and building materials, but most of all search for rocks. Lots, and lots, of rocks. First things first, though. Beam Team Games’ Stranded Deep is jaw-droppingly beautiful. From the [...]

February 1, 2015 Dig Bick Editorials, Impressions, Varia 0

Gamer’s Guilt #023

Gamer’s Guilt #023

(click to enlarge…hehe) Gamer’s Guilt is a  weekly xp4t exclusive semi-autobiographical fantasy strip about a dude named Jared who looks like me and his adventures as the world of games overtakes his life. [...]

January 29, 2015 Jared Gniewek Gamers Guilt, Varia 0

The Life And Trials Of Dayz Standalone

The Life And Trials Of Dayz Standalone

To understand the present, we must understand the past. Can you remember the first time you played DayZ? It may have been the vanilla version of the original Arma 2 mod, or maybe Origins, Epoch, Overwatch or a whole bunch of others. It might even have been DayZ Standalone. Some of you may even have been a first-timer in all of them. But can you remember the very first time you ever set foot in the DayZ universe? I can. It was the original version of the mod, based on Arma 2 with the Operation Arrowhead expansion, back in the summer or autumn of 2012. I first [...]

January 28, 2015 Rousty Editorials, Varia 0

32 Years of Alien Games (Part 3)

32 Years of Alien Games (Part 3)

Well marines, it’s been a long and crazy ride, but hang tight, we’re finally nearing the end. We left the base in Part 1 for a look at the first ever Alien game, Fox’s own Atari 2600 Alien cartridge in 1982, and ended with the last of the licensed Alien 3 games and the now-legendary first of Rebellion Developments’ AvP games for the Atari Jaguar, all in 1994. That was also the year in which a particularly interesting sub-set of id Software and Counterstrike-based fan-made Alien mods took off, with a Doom TC (total conversion) that was so good, several [...]

January 28, 2015 Neurotic Editorials, Varia 1

Review: Metro 2033

Review: Metro 2033

Aeons ago in gaming terms (well, 2010) there was a game we dubbed ‘The PC Crippler’ – a game so future-proof that it can stand toe to toe with many of the big-budget games released this year. That game, my friends is, Metro 2033 (obviously, since it’s named in the title). Last year, with surprisingly little fanfare, it was given a new hair cut and a fresh pair of pants with a ‘Redux’ version. Building on already-impressive visuals, Metro 2033 Redux  improves on the original in just about every way, with superior graphics and even new gameplay mechanics, transplanted from it’s sequel, Metro Last Light. Metro 2033 is a survival-horror shooter based on the [...]

January 21, 2015 Dig Bick Impressions, Reviews, Varia 1

32 Years of Alien Games (Part 2)

32 Years of Alien Games (Part 2)

Fifty years elapsed between the end of Alien, when Ripley entered cryostasis for the long journey home aboard the Nostromo’s shuttle, to the beginning of Aliens when she was de-thawed. Fortunately for us though, only one week has elapsed since we first delved into the thirty-two year history of H.R. Giger’s iconic Alien’s computer and video game history. Now, I’ve de-thawed the fish fingers and chips, put the kettle on and sat down to carry on our epic journey into gaming history. Are you ready? Here comes the bug hunt. If you recall, we began last week with the very first [...]

January 21, 2015 Neurotic Editorials, Varia 4