In the latest End of Nations video feature from Trion Worlds, End of Nations™developers discuss the features that make the game the next evolution in AAA MMORTS titles. Topics covered include the massive scale and persistence of the near-future world in which the game is set, background information on the totalitarian Order of Nations, and exactly how players will vie for territorial control in a global theater of war.
End of Nations™ is the new massive online strategy game from Trion Worlds and Petroglyph Games, where you fight battles in a persistent global war. Worldwide PvP in End of Nations™ plays out across maps hosting 2-56 simultaneous combatants. End of Nations™ will also have in-depth progression, allowing you to earn and unlock new units, abilities, and superweapons to build and customize your ultimate army. Gather your forces, customize them to fit your strategy, plan your attack, and lead the way to global victory.
Personally it all looks a bit too 1950’s science-fictiony for my taste. Every time developers want to create a massive multiplayer universe the cartoony, sci-fi over-the-top neon-looking colors start popping up (usually in the form of rainbow lasers). However the idea of having a persistent online multiplayer word is quite appealing, but in order to get and maintain players, you have to have those ‘pretty colors’ or so it would seem. Will there be multi-color rainbow lasers in the future? I certainly hope that the future isn’t that gawdy! Regardless, I for one will most definitely be signing up for the beta, and will try to ignore those flashing light and be awestruck by the sheer ginormousness of the online battles.
Title: End of Nations
Developer: Petroglyph
Release: 2012
Genre: RTS
Platform: PC
Publisher: Trion Worlds
Website: http://www.EndofNations.com
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